Between 2018-2021 whilst at Studio Gobo I was fortunate to get the opportunity to contribute to WB's Hogwarts Legacy.
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My role was initial blockout and design implementation of the space.
Then transitioning to segment polish for 2 of the 4 archetypes. Including set dressing, shader creation, and decal placement.
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A huge thank you to my lead Joe Sargent and fellow artist Paul Armstong and to the wider team for doing a fantastic job on bringing everything together.